3DMark06 Professional
O 3DMark06 simula o desempenho de jogos Shader 3.0 (ou seja, DirectX 9.0c). Nós rodamos este programa em três resoluções widescreen 16:10: 1680x1050, 1920x1200 e 2560x1600, primeiro sem os recursos de aprimoramento de imagem habilitados – resultados que chamamos de “low” nas tabelas e gráficos abaixo – e, em seguida, configuramos a suavização de serrilhado (anti-aliasing) em 4x e a filtragem anisotrópica em 16x. Veja os resultados abaixo.
3DMark06 Professional 1.1.0 - 1680x1050 - Low |
Valor |
Diferença |
Sapphire Atomic Radeon HD 3870 X2 |
16260 |
9.29% |
GeForce 9800 GX2 |
15623 |
5.01% |
GeForce GTX 280 |
14904 |
0.17% |
XFX GeForce GTX 260 640M XXX (OC) |
14878 |
|
Sapphire Radeon HD 4870 |
14215 |
4.66% |
GeForce GTX 260 |
13701 |
8.59% |
GeForce 9800 GTX |
12759 |
16.61% |
Sapphire Radeon HD 4850 |
11842 |
25.64% |
Radeon HD 3870 |
10694 |
39.12% |
3DMark06 Professional 1.1.0 - 1920x1200 - Low |
Valor |
Diferença |
GeForce 9800 GX2 |
15547 |
13.23% |
Sapphire Atomic Radeon HD 3870 X2 |
15489 |
12.81% |
GeForce GTX 280 |
14215 |
3.53% |
XFX GeForce GTX 260 640M XXX (OC) |
13730 |
|
Sapphire Radeon HD 4870 |
13017 |
5.48% |
GeForce GTX 260 |
12668 |
8.38% |
GeForce 9800 GTX |
11631 |
18.05% |
Sapphire Radeon HD 4850 |
10691 |
28.43% |
Radeon HD 3870 |
9454 |
45.23% |
3DMark06 Professional 1.1.0 - 2560x1600 - Low |
Valor |
Diferença |
GeForce 9800 GX2 |
13015 |
18.57% |
Sapphire Atomic Radeon HD 3870 X2 |
12315 |
12.19% |
GeForce GTX 280 |
11766 |
7.19% |
XFX GeForce GTX 260 640M XXX (OC) |
10977 |
|
Sapphire Radeon HD 4870 |
10159 |
8.05% |
GeForce GTX 260 |
9894 |
10.95% |
GeForce 9800 GTX |
8743 |
25.55% |
Sapphire Radeon HD 4850 |
8077 |
35.90% |
Radeon HD 3870 |
6823 |
60.88% |
3DMark06 Professional 1.1.0 - 1680x1050 - High |
Valor |
Diferença |
Sapphire Atomic Radeon HD 3870 X2 |
16260 |
38.94% |
GeForce 9800 GX2 |
13900 |
18.77% |
GeForce GTX 280 |
12157 |
3.88% |
XFX GeForce GTX 260 640M XXX (OC) |
11703 |
|
Sapphire Radeon HD 4870 |
11063 |
5.79% |
GeForce GTX 260 |
10617 |
10.23% |
GeForce 9800 GTX |
8981 |
30.31% |
Sapphire Radeon HD 4850 |
8881 |
31.78% |
Radeon HD 3870 |
6915 |
69.24% |
3DMark06 Professional 1.1.0 - 1920x1200 - High |
Valor |
Diferença |
Sapphire Atomic Radeon HD 3870 X2 |
15489 |
47.35% |
GeForce 9800 GX2 |
12213 |
16.18% |
GeForce GTX 280 |
10991 |
4.56% |
XFX GeForce GTX 260 640M XXX (OC) |
10512 |
|
Sapphire Radeon HD 4870 |
10014 |
4.97% |
GeForce GTX 260 |
9450 |
11.24% |
Sapphire Radeon HD 4850 |
7972 |
31.86% |
GeForce 9800 GTX |
7811 |
34.58% |
Radeon HD 3870 |
6114 |
71.93% |
3DMark06 Professional 1.1.0 - 2560x1600 - High |
Valor |
Diferença |
Sapphire Atomic Radeon HD 3870 X2 |
12315 |
50.83% |
GeForce 9800 GX2 |
9829 |
20.38% |
GeForce GTX 280 |
8704 |
6.60% |
XFX GeForce GTX 260 640M XXX (OC) |
8165 |
|
Sapphire Radeon HD 4870 |
7550 |
8.15% |
GeForce GTX 260 |
7285 |
12.08% |
Sapphire Radeon HD 4850 |
5896 |
38.48% |
GeForce 9800 GTX |
5774 |
41.41% |
Radeon HD 3870 |
4319 |
89.05% |
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