Ir ao conteúdo
  • Cadastre-se

Me ajudem aí galera!


Zerus

Posts recomendados

Por Favor galera me ajudem, fui instalar o Doom 3 pra joga no meu PC e dessa vez o jogo num tá entrando eu já havia jogado ele normalmente no pc um tempo atrás mas agora que resolvi instala de novo num consigo entra no jogo! eu já atualizei o driver da minha placa de video e nada... me ajudem aí galera, abaixo vai os informações que aparece antes de entrar:

DOOM 1.2.1287 win-x86 Feb 8 2005 19:18:03

1800 MHz AMD CPU with MMX & 3DNow! & SSE

640 MB System Memory

256 MB Video Memory

Winsock Initialized

Hostname: mypc

IP: 10.1.1.2

IP: 200.233.221.59

doom using MMX & SSE for SIMD processing

enabled Flush-To-Zero mode

------ Initializing File System ------

Loaded pk4 C:\Arquivos de programas\Doom 3\base\game00.pk4 with checksum 0x29cdb978

Loaded pk4 C:\Arquivos de programas\Doom 3\base\pak000.pk4 with checksum 0x28d208f1

Loaded pk4 C:\Arquivos de programas\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd

Loaded pk4 C:\Arquivos de programas\Doom 3\base\pak003.pk4 with checksum 0xcd79d028

Loaded pk4 C:\Arquivos de programas\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b

Loaded pk4 C:\Arquivos de programas\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621

Loaded pk4 C:\Arquivos de programas\Doom 3\base\pak006.pk4 with checksum 0x95b65ab

Loaded pk4 C:\Arquivos de programas\Doom 3\d3xp\game00.pk4 with checksum 0xb8125946

Loaded pk4 C:\Arquivos de programas\Doom 3\d3xp\pak000.pk4 with checksum 0x3003a1eb

Current search path:

C:\Arquivos de programas\Doom 3/d3xp

C:\Arquivos de programas\Doom 3\d3xp\pak000.pk4 (5186 files)

C:\Arquivos de programas\Doom 3\d3xp\game00.pk4 (2 files)

C:\Arquivos de programas\Doom 3/base

C:\Arquivos de programas\Doom 3\base\pak006.pk4 (48 files)

C:\Arquivos de programas\Doom 3\base\pak005.pk4 (63 files)

C:\Arquivos de programas\Doom 3\base\pak004.pk4 (5137 files)

C:\Arquivos de programas\Doom 3\base\pak003.pk4 (4676 files)

C:\Arquivos de programas\Doom 3\base\pak002.pk4 (6120 files)

C:\Arquivos de programas\Doom 3\base\pak000.pk4 (2698 files)

C:\Arquivos de programas\Doom 3\base\game00.pk4 (2 files)

game DLL: 0x0 in pak: 0x0

file system initialized.

--------------------------------------

----- Initializing Decls -----

WARNING: file materials/d3xpmp.mtr, line 200: material 'models/characters/player/arm2_invis' previously defined at materials/characters.mtr:1807

WARNING: file materials/d3xppatrick.mtr, line 404: material 'models/mapobjects/ruins/balcony_c2_filter' previously defined at materials/d3xppatrick.mtr:354

WARNING: file materials/models_characters.mtr, line 324: material 'models/characters/common/mcneilrightgreen' previously defined at materials/char_common2.mtr:1

WARNING: file materials/models_characters.mtr, line 337: material 'models/characters/common/mcneilleftgreen' previously defined at materials/char_common2.mtr:15

WARNING: file materials/object.mtr, line 1132: material 'textures/object/a_tecpipe1yel' previously defined at materials/d3xpobject.mtr:7

WARNING: file materials/object.mtr, line 1140: material 'textures/object/a_tecpipe1red' previously defined at materials/d3xpobject.mtr:1

WARNING: file materials/object.mtr, line 1148: material 'textures/object/a_tecpipe2blu' previously defined at materials/d3xpobject.mtr:15

WARNING: file materials/object.mtr, line 1156: material 'textures/object/a_tecpipe2grn' previously defined at materials/d3xpobject.mtr:23

WARNING: file materials/object.mtr, line 1164: material 'textures/object/a_tecpipe2sil' previously defined at materials/d3xpobject.mtr:31

WARNING: file materials/patrick_d3ex.mtr, line 33: material 'textures/base_wall/a_lfwall15_' previously defined at materials/d3xppatrick.mtr:2

WARNING: file materials/patrick_d3ex.mtr, line 52: material 'textures/sfx/water' previously defined at materials/d3xppatrick.mtr:14

WARNING: file materials/patrick_d3ex.mtr, line 901: material 'textures/caves/pbricks5' previously defined at materials/patrick_d3ex.mtr:810

WARNING: file materials/patricktest.mtr, line 3062: material 'textures/hell/bacteria_1_d' previously defined at materials/patrick_d3ex.mtr:461

WARNING: file materials/patricktest.mtr, line 3092: material 'textures/hell/bacteria_2_d' previously defined at materials/patrick_d3ex.mtr:492

WARNING: file materials/patricktest.mtr, line 3122: material 'textures/hell/bacteria_3_d' previously defined at materials/patrick_d3ex.mtr:522

WARNING: file materials/patricktest.mtr, line 3151: material 'textures/hell/bacteria_4' previously defined at materials/patrick_d3ex.mtr:552

WARNING: file materials/patricktest.mtr, line 3179: material 'textures/hell/bacteria_5' previously defined at materials/patrick_d3ex.mtr:581

WARNING: file materials/patricktest.mtr, line 3209: material 'textures/hell/bacteria_6' previously defined at materials/patrick_d3ex.mtr:609

WARNING: file materials/patricktest.mtr, line 3239: material 'textures/hell/burnedfly' previously defined at materials/patrick_d3ex.mtr:639

WARNING: file sound/d3xp.sndshd, line 24: sound 'teleport_in' previously defined at sound/actions.sndshd:535

WARNING: file sound/tele_in.sndshd, line 12: sound 'monster_teleport_in' previously defined at sound/d3xp.sndshd:24

WARNING: file sound/tele_in.sndshd, line 22: sound 'teleport_fade_out' previously defined at sound/d3xp.sndshd:34

WARNING: file sound/tele_in.sndshd, line 32: sound 'teleport_upper_explosion' previously defined at sound/d3xp.sndshd:44

WARNING: file sound/tele_in.sndshd, line 42: sound 'teleport_lightning' previously defined at sound/d3xp.sndshd:54

WARNING: file sound/tele_in.sndshd, line 52: sound 'teleport_lower_explosion' previously defined at sound/d3xp.sndshd:64

WARNING: file sound/tele_in.sndshd, line 62: sound 'teleport_full' previously defined at sound/d3xp.sndshd:74

WARNING: file sound/tele_in.sndshd, line 72: sound 'teleport_full_1s' previously defined at sound/d3xp.sndshd:84

WARNING: file sound/tele_in.sndshd, line 82: sound 'teleport_full_2s' previously defined at sound/d3xp.sndshd:94

WARNING: file sound/tele_in.sndshd, line 92: sound 'teleport_full_3s' previously defined at sound/d3xp.sndshd:104

------------------------------

------- Initializing renderSystem --------

using ARB renderSystem

renderSystem initialized.

--------------------------------------

5180 strings read from strings/english.lang

6231 strings read from strings/english001.lang

6325 strings read from strings/englishctf.lang

Couldn't open journal files

execing editor.cfg

execing default.cfg

execing DoomConfig.cfg

execing autoexec.cfg

5180 strings read from strings/english.lang

6231 strings read from strings/english001.lang

6325 strings read from strings/englishctf.lang

----- Initializing Sound System ------

sound system initialized.

--------------------------------------

----- R_InitOpenGL -----

Initializing OpenGL subsystem

...registered window class

...registered fake window class

...initializing QGL

...calling LoadLibrary( 'opengl32' ): succeeded

Couldn't find proc address for: wglGetExtensionsStringARB

Couldn't find proc address for: wglSwapIntervalEXT

Couldn't find proc address for: wglGetPixelFormatAttribivARB

Couldn't find proc address for: wglGetPixelFormatAttribfvARB

Couldn't find proc address for: wglChoosePixelFormatARB

Couldn't find proc address for: wglCreatePbufferARB

Couldn't find proc address for: wglGetPbufferDCARB

Couldn't find proc address for: wglReleasePbufferDCARB

Couldn't find proc address for: wglDestroyPbufferARB

Couldn't find proc address for: wglQueryPbufferARB

Couldn't find proc address for: wglBindTexImageARB

Couldn't find proc address for: wglReleaseTexImageARB

Couldn't find proc address for: wglSetPbufferAttribARB

...calling CDS: ok

...created window @ 0,0 (640x480)

Initializing OpenGL driver

...getting DC: succeeded

...PIXELFORMAT 7 selected

...creating GL context: succeeded

...making context current: succeeded

Couldn't find proc address for: wglGetExtensionsStringARB

Couldn't find proc address for: wglSwapIntervalEXT

Couldn't find proc address for: wglGetPixelFormatAttribivARB

Couldn't find proc address for: wglGetPixelFormatAttribfvARB

Couldn't find proc address for: wglChoosePixelFormatARB

Couldn't find proc address for: wglCreatePbufferARB

Couldn't find proc address for: wglGetPbufferDCARB

Couldn't find proc address for: wglReleasePbufferDCARB

Couldn't find proc address for: wglDestroyPbufferARB

Couldn't find proc address for: wglQueryPbufferARB

Couldn't find proc address for: wglBindTexImageARB

Couldn't find proc address for: wglReleaseTexImageARB

Couldn't find proc address for: wglSetPbufferAttribARB

------- Input Initialization -------

Initializing DirectInput...

mouse: DirectInput initialized.

keyboard: DirectInput initialized.

------------------------------------

sound: STEREO

X..GL_ARB_multitexture not found

X..GL_ARB_texture_env_combine not found

X..GL_ARB_texture_cube_map not found

X..GL_ARB_texture_env_dot3 not found

X..GL_ARB_texture_env_add not found

X..GL_ARB_texture_non_power_of_two not found

X..GL_ARB_texture_compression not found

X..GL_EXT_texture_filter_anisotropic not found

X..GL_EXT_texture_lod not found

X..GL_1.4_texture_lod_bias not found

X..GL_EXT_shared_texture_palette not found

X..GL_EXT_texture3D not found

X..GL_EXT_stencil_wrap not found

X..GL_NV_register_combiners not found

X..GL_EXT_stencil_two_side not found

X..GL_ATI_separate_stencil not found

X..GL_ATI_fragment_shader not found

X..GL_ATI_text_fragment_shader not found

X..GL_ARB_vertex_buffer_object not found

X..GL_ARB_vertex_program not found

X..GL_ARB_fragment_program not found

********************

ERROR: The current video card / driver combination does not support the necessary features.

********************

Error during initialization

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL

Link para o comentário
Compartilhar em outros sites

Arquivado

Este tópico foi arquivado e está fechado para novas respostas.

Sobre o Clube do Hardware

No ar desde 1996, o Clube do Hardware é uma das maiores, mais antigas e mais respeitadas comunidades sobre tecnologia do Brasil. Leia mais

Direitos autorais

Não permitimos a cópia ou reprodução do conteúdo do nosso site, fórum, newsletters e redes sociais, mesmo citando-se a fonte. Leia mais

×
×
  • Criar novo...