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posts postados por sUpeRNov@
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mesmo minha versao sendo PTbr não ha problema algum???
abraços
nao
quando estiver jogando esses atalho são modificados no jogo também(digo quando você passa o mouse em cima e aparece o atalho) ???sim
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dando uma força pra galerinha começar a usar as hotkeys, aqui vai um tutorial para alterar as hk padroes pt/br para o padrão americano que é muito mais fácil de se usar.
Encontrei um tutorial para customização das Hot Keys. Foi criado por um usuário do fórum TeamLiquid (fonte no final do tópico), alterado por mim e testado pelo "The Boss". Essa personalização funciona para qualquer versão do StarCraft II. Ainda não sabemos se será necessário fazer todo o procedimento para cada patch lançado, mas considerando o item 9, acredito que não.
0) Com o StarCraft II aberto, abra as Opções, Hotkeys e selecione o perfil "Padrão"
1) Feche o jogo
2) Baixe um editor MPQ em http://www.zezula.ne...q/download.html. Lembrando de escolher a versão apropriada para o seu Sistema Operacional (32 bits/64 bits). No meu caso escolhi "MPQ Editor with listfiles v 3.1.0.473"
3) Abra o MPQEditor.exe e clique em File - Open MPQ ...
4) Abra o arquivo patch-yyZZ.SC2archive em Starcraft II\Versions\BaseXXXXX\ onde XXXXX é a última versão do patch lançada e yyZZ provavelmente será ptBR/esMX ou algo parecido (na versão norte-americana é enUS)
5) Na janela esquerda do programa, abra o diretório Mods, depois Liberty.SC2mod, yyZZ.SC2Data e finalmente LocalizedData (Novamente yyZZ = ptBR/esMX)
6) Na janela direita do programa, clique com o botão direito em GameHotkeys.txt e depois em Extract - o programa irá perguntar onde deseja extrair o arquivo. O diretório padrão provavelmente será algo como mpqeditenXX_listfiles\Work - clique em OK
7) Faça um backup do arquivo GameHotkeys.txt - Delete tudo o que está escrito no .txt original e coloque os seguintes códigos encontrados no spoiler abaixo:
Button/Hotkey/250mmStrikeCannons=C
Button/Hotkey/250mmStrikeCannons_NRS=I
Button/Hotkey/AWrp=C
Button/Hotkey/AWrp_NRS=N
Button/Hotkey/AcquireMove=A
Button/Hotkey/AcquireMove_NRS=K
Button/Hotkey/Archon=N
Button/Hotkey/ArchonHallucination=N
Button/Hotkey/ArchonHallucination_SC1=R
Button/Hotkey/ArchonWarpTarget=C
Button/Hotkey/Armory=A
Button/Hotkey/Armory_NRS=M
Button/Hotkey/AssaultMode=D
Button/Hotkey/AssaultMode_NRS=U
Button/Hotkey/Assimilator=A
Button/Hotkey/Assimilator_NRS=I
Button/Hotkey/Attack=A
Button/Hotkey/AttackBuilding=A
Button/Hotkey/AttackBuilding_NRS=K
Button/Hotkey/AttackWarpPrism=A
Button/Hotkey/AttackWarpPrism_NRS=K
Button/Hotkey/Attack_NRS=K
Button/Hotkey/AutoTurret=T
Button/Hotkey/AutoTurret_NRS=U
Button/Hotkey/Baneling=E
Button/Hotkey/BanelingFromZerglingBurrowed=E
Button/Hotkey/BanelingFromZerglingBurrowed_NRS=B
Button/Hotkey/BanelingFromZerglingBurrowed_SC1=B
Button/Hotkey/BanelingNest=B
Button/Hotkey/Baneling_NRS=B
Button/Hotkey/Baneling_SC1=B
Button/Hotkey/Banshee=E
Button/Hotkey/Banshee_NRS=N
Button/Hotkey/Barracks=B
Button/Hotkey/Battlecruiser=B
Button/Hotkey/Blink=B
Button/Hotkey/BroodLord=B
Button/Hotkey/BroodLord_SC1=G
Button/Hotkey/BuildCreepTumor=C
Button/Hotkey/BuildCreepTumor_NRS=I
Button/Hotkey/BuildTechLabBarracks=X
Button/Hotkey/BuildTechLabBarracks_NRS=L
Button/Hotkey/BuildTechLabBarracks_SC1=Z
Button/Hotkey/BuildTechLabFactory=X
Button/Hotkey/BuildTechLabFactory_NRS=L
Button/Hotkey/BuildTechLabFactory_SC1=Z
Button/Hotkey/BuildTechLabStarport=X
Button/Hotkey/BuildTechLabStarport_NRS=L
Button/Hotkey/BuildTechLabStarport_SC1=Z
Button/Hotkey/Bunker=U
Button/Hotkey/BunkerLoad=L
Button/Hotkey/BunkerLoad_NRS=A
Button/Hotkey/BunkerUnloadAll=D
Button/Hotkey/BunkerUnloadAll_SC1=U
Button/Hotkey/BurrowDown=R
Button/Hotkey/BurrowDown_NRS=U
Button/Hotkey/BurrowDown_SC1=U
Button/Hotkey/BurrowUp=R
Button/Hotkey/BurrowUp_NRS=U
Button/Hotkey/BurrowUp_SC1=U
Button/Hotkey/CalldownMULE=E
Button/Hotkey/CalldownMULE_NRS=U
Button/Hotkey/Cancel=Escape
Button/Hotkey/CancelBuilding=Escape
Button/Hotkey/CancelBuilding_GRS=F12,Escape
Button/Hotkey/CancelBuilding_NRS=F12,Escape
Button/Hotkey/CancelSlot=Escape
Button/Hotkey/CancelSlot_GRS=F12,Escape
Button/Hotkey/CancelSlot_NRS=F12,Escape
Button/Hotkey/Cancel_GLS=B,Escape
Button/Hotkey/Cancel_GRS=Slash,F12,Escape
Button/Hotkey/Cancel_NRS=F12,Escape
Button/Hotkey/Carrier=C
Button/Hotkey/Carrier_NRS=I
Button/Hotkey/Charge=C
Button/Hotkey/Charge_NRS=G
Button/Hotkey/CloakOff=D
Button/Hotkey/CloakOff_NRS=SemiColon
Button/Hotkey/CloakOff_SC1=C
Button/Hotkey/CloakOn=C
Button/Hotkey/CloakOnBanshee=C
Button/Hotkey/CloakOnBanshee_NRS=L
Button/Hotkey/CloakOnGhost=C
Button/Hotkey/CloakOnGhost_NRS=L
Button/Hotkey/CloakOn_NRS=L
Button/Hotkey/CloakingField=
Button/Hotkey/Colossus=C
Button/Hotkey/ColossusHallucination=C
Button/Hotkey/ColossusHallucination_NRS=K
Button/Hotkey/ColossusHallucination_SC1=V
Button/Hotkey/Colossus_NRS=L
Button/Hotkey/Colossus_SC1=V
Button/Hotkey/CommandCenter=C
Button/Hotkey/CommandCenterLoad=O
Button/Hotkey/CommandCenterLoad_NRS=A
Button/Hotkey/Contaminate=E
Button/Hotkey/Contaminate_NRS=T
Button/Hotkey/CorruptionAbility=C
Button/Hotkey/CorruptionAbility_NRS=I
Button/Hotkey/Corruptor=C
Button/Hotkey/Corruptor_NRS=P
Button/Hotkey/CreepTumor=C
Button/Hotkey/CreepTumor_NRS=N
Button/Hotkey/CyberneticsCore=Y
Button/Hotkey/DarkShrine=D
Button/Hotkey/DarkShrine_NRS=K
Button/Hotkey/DarkShrine_SC1=K
Button/Hotkey/DarkTemplar=D
Button/Hotkey/DarkTemplar_NRS=K
Button/Hotkey/DarkTemplar_SC1=K
Button/Hotkey/Disguise=None
Button/Hotkey/Drone=D
Button/Hotkey/Drone_NRS=N
Button/Hotkey/EMP=E
Button/Hotkey/EMP_NRS=U
Button/Hotkey/EngineeringBay=E
Button/Hotkey/EngineeringBay_NRS=N
Button/Hotkey/EvolutionChamber=V
Button/Hotkey/EvolveAnabolicSynthesis2=A
Button/Hotkey/EvolveCentrificalHooks=C
Button/Hotkey/EvolveChitinousPlating=C
Button/Hotkey/EvolveGlialRegeneration=G
Button/Hotkey/EvolveInfestorEnergyUpgrade=G
Button/Hotkey/EvolveInfestorEnergyUpgrade_SC1=M
Button/Hotkey/EvolveOrganicCarapace=O
Button/Hotkey/EvolveOrganicCarapace_NRS=P
Button/Hotkey/EvolvePeristalsis=P
Button/Hotkey/EvolveTunnelingClaws=T
Button/Hotkey/EvolveVentralSacks=E
Button/Hotkey/EvolveVentralSacks_NRS=V
Button/Hotkey/EvolveVentralSacks_SC1=V
Button/Hotkey/Explode=X
Button/Hotkey/Explode_NRS=L
Button/Hotkey/Extractor=E
Button/Hotkey/Extractor_NRS=K
Button/Hotkey/Factory=F
Button/Hotkey/Factory_NRS=O
Button/Hotkey/Feedback=F
Button/Hotkey/Feedback_NRS=L
Button/Hotkey/FighterMode=E
Button/Hotkey/FighterMode_NRS=I
Button/Hotkey/FleetBeacon=F
Button/Hotkey/FleetBeacon_NRS=L
Button/Hotkey/ForceField=F
Button/Hotkey/ForceField_NRS=I
Button/Hotkey/Forge=F
Button/Hotkey/Forge_NRS=O
Button/Hotkey/Frenzy=Y
Button/Hotkey/Frenzy_NRS=J
Button/Hotkey/FungalGrowth=F
Button/Hotkey/FungalGrowth_NRS=L
Button/Hotkey/FusionCore=C
Button/Hotkey/FusionCore_NRS=U
Button/Hotkey/Gateway=G
Button/Hotkey/Gather=G
Button/Hotkey/GatherMULE=G
Button/Hotkey/GatherProt=G
Button/Hotkey/GatherTerr=G
Button/Hotkey/GatherZerg=G
Button/Hotkey/GenerateCreep=G
Button/Hotkey/Ghost=G
Button/Hotkey/GhostAcademy=G
Button/Hotkey/GhostHoldFire=F
Button/Hotkey/GravitonBeam=G
Button/Hotkey/GravitonBeam_NRS=I
Button/Hotkey/GreaterSpire=G
Button/Hotkey/GuardianShield=G
Button/Hotkey/Hallucination=C
Button/Hotkey/Hallucination_NRS=L
Button/Hotkey/Hallucination_SC1=L
Button/Hotkey/Halt=T
Button/Hotkey/HardenedShield=None
Button/Hotkey/Hatchery=H
Button/Hotkey/Heal=E
Button/Hotkey/Heal_NRS=L
Button/Hotkey/Hellion=E
Button/Hotkey/Hellion_NRS=H
Button/Hotkey/Hellion_SC1=V
Button/Hotkey/HighTemplar=T
Button/Hotkey/HighTemplarHallucination=T
Button/Hotkey/HighTemplarHallucination_NRS=H
Button/Hotkey/HighTemplar_NRS=H
Button/Hotkey/Hive=H
Button/Hotkey/HoldFire=F
Button/Hotkey/HunterSeekerMissile=R
Button/Hotkey/HunterSeekerMissile_NRS=L
Button/Hotkey/Hydralisk=H
Button/Hotkey/HydraliskDen=H
Button/Hotkey/HydraliskDen_SC1=D
Button/Hotkey/Immortal=I
Button/Hotkey/ImmortalHallucination=I
Button/Hotkey/Infestation=T
Button/Hotkey/InfestationPit=I
Button/Hotkey/InfestedTerrans=T
Button/Hotkey/InfestedTerrans_NRS=I
Button/Hotkey/InfestedTerrans_SC1=I
Button/Hotkey/Infestor=F
Button/Hotkey/Infestor_NRS=I
Button/Hotkey/Interceptor=I
Button/Hotkey/Lair=L
Button/Hotkey/Lair_NRS=H
Button/Hotkey/Land=L
Button/Hotkey/Land_NRS=F
Button/Hotkey/Larva=S
Button/Hotkey/Larva_NRS=L
Button/Hotkey/Leech=Y
Button/Hotkey/Lift=L
Button/Hotkey/Lift_NRS=F
Button/Hotkey/Load=L
Button/Hotkey/Load_NRS=A
Button/Hotkey/Lower=R
Button/Hotkey/Lower_NRS=O
Button/Hotkey/Marauder=D
Button/Hotkey/Marauder_NRS=U
Button/Hotkey/Marauder_SC1=F
Button/Hotkey/Marine=A
Button/Hotkey/Marine_NRS=M
Button/Hotkey/Marine_SC1=M
Button/Hotkey/MassRecall=R
Button/Hotkey/MassRecall_NRS=L
Button/Hotkey/Medivac=D
Button/Hotkey/MedivacLoad=L
Button/Hotkey/MedivacLoad_NRS=A
Button/Hotkey/MedivacUnloadAll=D
Button/Hotkey/MedivacUnloadAll_SC1=U
Button/Hotkey/Medivac_NRS=M
Button/Hotkey/MissileTurret=T
Button/Hotkey/MissileTurret_NRS=M
Button/Hotkey/MorphBackToGateway=M
Button/Hotkey/MorphBackToGateway_NRS=A
Button/Hotkey/MorphMorphalisk=V
Button/Hotkey/MorphMorphalisk_NRS=L
Button/Hotkey/MorphToOverseer=V
Button/Hotkey/Mothership=M
Button/Hotkey/Move=M
Button/Hotkey/MoveHoldPosition=H
Button/Hotkey/MovePatrol=P
Button/Hotkey/Mutalisk=T
Button/Hotkey/Mutalisk_NRS=M
Button/Hotkey/Mutalisk_SC1=M
Button/Hotkey/NeuralParasite=E
Button/Hotkey/NeuralParasite_NRS=N
Button/Hotkey/Nexus=N
Button/Hotkey/NukeArm=N
Button/Hotkey/NukeCalldown=N
Button/Hotkey/NydusCanal=N
Button/Hotkey/NydusCanalLoad=L
Button/Hotkey/NydusCanalLoad_NRS=A
Button/Hotkey/NydusCanalUnloadAll=D
Button/Hotkey/NydusCanalUnloadAll_SC1=U
Button/Hotkey/NydusCanal_SC1=N
Button/Hotkey/NydusNetwork=N
Button/Hotkey/Observer=B
Button/Hotkey/Observer_NRS=O
Button/Hotkey/Observer_SC1=O
Button/Hotkey/ObverseIncubation=B
Button/Hotkey/OrbitalCommand=B
Button/Hotkey/OrbitalCommand_NRS=O
Button/Hotkey/OrbitalCommand_SC1=C
Button/Hotkey/Overlord=V
Button/Hotkey/OverlordTransportLoad=L
Button/Hotkey/OverlordTransportLoad_NRS=A
Button/Hotkey/OverlordTransportUnload=D
Button/Hotkey/OverlordTransportUnload_SC1=U
Button/Hotkey/Overlord_NRS=O
Button/Hotkey/Overlord_SC1=O
Button/Hotkey/OverseerMut=V
Button/Hotkey/OverseerMut_NRS=I
Button/Hotkey/OverseerMut_SC1=O
Button/Hotkey/PhaseShift=E
Button/Hotkey/PhasingMode=E
Button/Hotkey/PhasingMode_NRS=I
Button/Hotkey/Phoenix=X
Button/Hotkey/PhoenixHallucination=X
Button/Hotkey/PhoenixHallucination_NRS=P
Button/Hotkey/PhoenixHallucination_SC1=S
Button/Hotkey/Phoenix_NRS=P
Button/Hotkey/Phoenix_SC1=S
Button/Hotkey/PhotonCannon=C
Button/Hotkey/PhotonCannon_NRS=H
Button/Hotkey/PlanetaryFortress=P
Button/Hotkey/PlanetaryFortressLoad=O
Button/Hotkey/PlanetaryFortressLoad_NRS=A
Button/Hotkey/PointDefenseDrone=D
Button/Hotkey/PointDefenseDrone_NRS=I
Button/Hotkey/Probe=E
Button/Hotkey/ProbeHallucination=E
Button/Hotkey/ProbeHallucination_NRS=B
Button/Hotkey/ProbeHallucination_SC1=P
Button/Hotkey/Probe_NRS=P
Button/Hotkey/Probe_SC1=P
Button/Hotkey/ProtossAirArmorLevel1=A
Button/Hotkey/ProtossAirArmorLevel1_NRS=A
Button/Hotkey/ProtossAirArmorLevel2=A
Button/Hotkey/ProtossAirArmorLevel2_NRS=A
Button/Hotkey/ProtossAirArmorLevel3=A
Button/Hotkey/ProtossAirArmorLevel3_NRS=A
Button/Hotkey/ProtossAirWeaponsLevel1=E
Button/Hotkey/ProtossAirWeaponsLevel1_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel1_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel2=E
Button/Hotkey/ProtossAirWeaponsLevel2_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel2_SC1=W
Button/Hotkey/ProtossAirWeaponsLevel3=E
Button/Hotkey/ProtossAirWeaponsLevel3_NRS=P
Button/Hotkey/ProtossAirWeaponsLevel3_SC1=W
Button/Hotkey/ProtossBuild=B
Button/Hotkey/ProtossBuildAdvanced=V
Button/Hotkey/ProtossBuildAdvanced_NRS=N
Button/Hotkey/ProtossGroundArmorLevel1=A
Button/Hotkey/ProtossGroundArmorLevel2=A
Button/Hotkey/ProtossGroundArmorLevel3=A
Button/Hotkey/ProtossGroundWeaponsLevel1=G
Button/Hotkey/ProtossGroundWeaponsLevel1_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel2=G
Button/Hotkey/ProtossGroundWeaponsLevel2_SC1=W
Button/Hotkey/ProtossGroundWeaponsLevel3=G
Button/Hotkey/ProtossGroundWeaponsLevel3_SC1=W
Button/Hotkey/ProtossShieldsLevel1=S
Button/Hotkey/ProtossShieldsLevel2=S
Button/Hotkey/ProtossShieldsLevel3=S
Button/Hotkey/PsiStorm=T
Button/Hotkey/PsiStorm_NRS=I
Button/Hotkey/Pylon=E
Button/Hotkey/Pylon_NRS=P
Button/Hotkey/Pylon_SC1=P
Button/Hotkey/Queen=Q
Button/Hotkey/Queen_NRS=U
Button/Hotkey/Queen_SC1=E
Button/Hotkey/Raise=R
Button/Hotkey/Raise_NRS=O
Button/Hotkey/Rally=Y
Button/Hotkey/RallyEgg=G
Button/Hotkey/RallyEgg_SC1=W
Button/Hotkey/Rally_SC1=R
Button/Hotkey/Raven=R
Button/Hotkey/Raven_NRS=V
Button/Hotkey/Raven_SC1=V
Button/Hotkey/Reactor=C
Button/Hotkey/Reactor_NRS=SemiColon
Button/Hotkey/Reactor_SC1=X
Button/Hotkey/Reaper=R
Button/Hotkey/ReaperSpeed=N
Button/Hotkey/Reaper_NRS=P
Button/Hotkey/Reaper_SC1=E
Button/Hotkey/Refinery=R
Button/Hotkey/Refinery_NRS=I
Button/Hotkey/Repair=R
Button/Hotkey/Repair_NRS=I
Button/Hotkey/ResearchBansheeCloak=C
Button/Hotkey/ResearchBansheeCloak_NRS=L
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade=B
Button/Hotkey/ResearchBattlecruiserEnergyUpgrade_SC1=C
Button/Hotkey/ResearchBattlecruiserSpecializations=R
Button/Hotkey/ResearchBattlecruiserSpecializations_SC1=Y
Button/Hotkey/ResearchBurrow=B
Button/Hotkey/ResearchCharge=C
Button/Hotkey/ResearchCharge_SC1=L
Button/Hotkey/ResearchDurableMaterials=D
Button/Hotkey/ResearchDurableMaterials_SC1=M
Button/Hotkey/ResearchExtendedThermalLance=E
Button/Hotkey/ResearchExtendedThermalLance_NRS=T
Button/Hotkey/ResearchExtendedThermalLance_SC1=T
Button/Hotkey/ResearchGhostEnergyUpgrade=M
Button/Hotkey/ResearchGraviticBooster=B
Button/Hotkey/ResearchGraviticBooster_SC1=G
Button/Hotkey/ResearchGraviticDrive=G
Button/Hotkey/ResearchGraviticDrive_SC1=D
Button/Hotkey/ResearchHallucination=H
Button/Hotkey/ResearchHiSecAutoTracking=H
Button/Hotkey/ResearchHighCapacityBarrels=I
Button/Hotkey/ResearchHighTemplarEnergyUpgrade=K
Button/Hotkey/ResearchIncreasedRange=Z
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade=G
Button/Hotkey/ResearchInterceptorLaunchSpeedUpgrade_SC1=C
Button/Hotkey/ResearchJotunBoosters=E
Button/Hotkey/ResearchMedivacEnergyUpgrade=A
Button/Hotkey/ResearchMedivacEnergyUpgrade_SC1=D
Button/Hotkey/ResearchNeosteelFrame=N
Button/Hotkey/ResearchNeuralParasite=E
Button/Hotkey/ResearchNeuralParasite_NRS=N
Button/Hotkey/ResearchPersonalCloaking=C
Button/Hotkey/ResearchPersonalCloaking_NRS=L
Button/Hotkey/ResearchPsiStorm=T
Button/Hotkey/ResearchPsiStorm_NRS=I
Button/Hotkey/ResearchPsiStorm_SC1=P
Button/Hotkey/ResearchPunisherGrenades=G
Button/Hotkey/ResearchRavenEnergyUpgrade=T
Button/Hotkey/ResearchSeekerMissile=R
Button/Hotkey/ResearchSeekerMissile_NRS=K
Button/Hotkey/ResearchShieldWall=C
Button/Hotkey/ResearchSiegeTech=S
Button/Hotkey/ResearchStalkerTeleport=B
Button/Hotkey/ResearchStrikeCannons=C
Button/Hotkey/ResearchVoidRaySpeedUpgrade=F
Button/Hotkey/ResearchVoidRaySpeedUpgrade_SC1=G
Button/Hotkey/ResearchWarpGate=G
Button/Hotkey/ReturnCargo=C
Button/Hotkey/Roach=R
Button/Hotkey/RoachWarren=R
Button/Hotkey/RoachWarren_NRS=N
Button/Hotkey/Roach_NRS=K
Button/Hotkey/RoboticsBay=B
Button/Hotkey/RoboticsFacility=R
Button/Hotkey/RoboticsFacility_NRS=O
Button/Hotkey/SCV=S
Button/Hotkey/SCV_NRS=J
Button/Hotkey/Salvage=V
Button/Hotkey/SapStructure=C
Button/Hotkey/SapStructure_NRS=I
Button/Hotkey/Scan=C
Button/Hotkey/Scan_NRS=N
Button/Hotkey/SelectBuilder=E
Button/Hotkey/SensorTower=N
Button/Hotkey/SensorTower_NRS=O
Button/Hotkey/Sentry=E
Button/Hotkey/Sentry_NRS=N
Button/Hotkey/SetBunkerRallyPoint=Y
Button/Hotkey/SetBunkerRallyPoint_SC1=R
Button/Hotkey/SetRallyPoint=Y
Button/Hotkey/SetRallyPoint2=Y
Button/Hotkey/SetRallyPoint2_SC1=R
Button/Hotkey/SetRallyPoint_SC1=R
Button/Hotkey/SiegeMode=E
Button/Hotkey/SiegeMode_NRS=I
Button/Hotkey/SiegeMode_SC1=O
Button/Hotkey/SiegeTank=S
Button/Hotkey/SiegeTank_NRS=I
Button/Hotkey/SiegeTank_SC1=T
Button/Hotkey/Siphon=E
Button/Hotkey/Snipe=R
Button/Hotkey/Snipe_NRS=I
Button/Hotkey/SpawnChangeling=C
Button/Hotkey/SpawnChangeling_NRS=N
Button/Hotkey/SpawningPool=S
Button/Hotkey/SpawningPool_NRS=P
Button/Hotkey/SpineCrawler=C
Button/Hotkey/SpineCrawlerRoot=R
Button/Hotkey/SpineCrawlerRoot_NRS=U
Button/Hotkey/SpineCrawlerRoot_SC1=U
Button/Hotkey/SpineCrawlerUproot=R
Button/Hotkey/SpineCrawlerUproot_NRS=U
Button/Hotkey/SpineCrawlerUproot_SC1=U
Button/Hotkey/SpineCrawler_NRS=I
Button/Hotkey/Spire=S
Button/Hotkey/Spire_NRS=P
Button/Hotkey/SporeCrawler=A
Button/Hotkey/SporeCrawlerRoot=R
Button/Hotkey/SporeCrawlerRoot_NRS=U
Button/Hotkey/SporeCrawlerRoot_SC1=U
Button/Hotkey/SporeCrawlerUproot=R
Button/Hotkey/SporeCrawlerUproot_NRS=U
Button/Hotkey/SporeCrawlerUproot_SC1=U
Button/Hotkey/SporeCrawler_NRS=O
Button/Hotkey/SporeCrawler_SC1=O
Button/Hotkey/Stalker=S
Button/Hotkey/StalkerHallucination=S
Button/Hotkey/StalkerHallucination_NRS=L
Button/Hotkey/StalkerHallucination_SC1=D
Button/Hotkey/Stalker_NRS=L
Button/Hotkey/Stalker_SC1=D
Button/Hotkey/Stargate=S
Button/Hotkey/Stargate_NRS=G
Button/Hotkey/Starport=S
Button/Hotkey/Starport_NRS=P
Button/Hotkey/Stim=T
Button/Hotkey/Stim_NRS=I
Button/Hotkey/StimMarauder=T
Button/Hotkey/StimMarauder_NRS=I
Button/Hotkey/StimPack=T
Button/Hotkey/StimPack_NRS=I
Button/Hotkey/Stimpack=T
Button/Hotkey/StimRedirect=T
Button/Hotkey/StimRedirect_NRS=I
Button/Hotkey/Stop=S
Button/Hotkey/StopGenerateCreep=C
Button/Hotkey/StopGenerateCreep_NRS=T
Button/Hotkey/StopGenerateCreep_SC1=G
Button/Hotkey/StopPlanetaryFortress=P
Button/Hotkey/StopRoachBurrowed=S
Button/Hotkey/StopSpecial=S
Button/Hotkey/Stop_NRS=O
Button/Hotkey/SummonNydusWorm=N
Button/Hotkey/SummonNydusWorm_SC1=N
Button/Hotkey/SupplyDepot=S
Button/Hotkey/SupplyDepot_NRS=P
Button/Hotkey/SupplyDrop=X
Button/Hotkey/SupplyDrop_NRS=L
Button/Hotkey/TechLabBarracks=X
Button/Hotkey/TechLabBarracks_NRS=L
Button/Hotkey/TechLabBarracks_SC1=Z
Button/Hotkey/TechLabFactory=X
Button/Hotkey/TechLabFactory_NRS=L
Button/Hotkey/TechLabFactory_SC1=Z
Button/Hotkey/TechLabStarport=X
Button/Hotkey/TechLabStarport_NRS=L
Button/Hotkey/TechLabStarport_SC1=Z
Button/Hotkey/TemplarArchive=T
Button/Hotkey/TemplarArchive_NRS=P
Button/Hotkey/TemporalRift=R
Button/Hotkey/TerranBuild=B
Button/Hotkey/TerranBuildAdvanced=V
Button/Hotkey/TerranBuildAdvanced_NRS=N
Button/Hotkey/TerranInfantryArmorLevel1=A
Button/Hotkey/TerranInfantryArmorLevel2=A
Button/Hotkey/TerranInfantryArmorLevel3=A
Button/Hotkey/TerranInfantryWeaponsLevel1=E
Button/Hotkey/TerranInfantryWeaponsLevel1_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel1_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel2=E
Button/Hotkey/TerranInfantryWeaponsLevel2_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel2_SC1=W
Button/Hotkey/TerranInfantryWeaponsLevel3=E
Button/Hotkey/TerranInfantryWeaponsLevel3_NRS=I
Button/Hotkey/TerranInfantryWeaponsLevel3_SC1=W
Button/Hotkey/TerranShipPlatingLevel1=P
Button/Hotkey/TerranShipPlatingLevel1_SC1=H
Button/Hotkey/TerranShipPlatingLevel2=P
Button/Hotkey/TerranShipPlatingLevel2_SC1=H
Button/Hotkey/TerranShipPlatingLevel3=P
Button/Hotkey/TerranShipPlatingLevel3_SC1=H
Button/Hotkey/TerranShipWeaponsLevel1=S
Button/Hotkey/TerranShipWeaponsLevel2=S
Button/Hotkey/TerranShipWeaponsLevel3=S
Button/Hotkey/TerranVehiclePlatingLevel1=V
Button/Hotkey/TerranVehiclePlatingLevel1_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel2=V
Button/Hotkey/TerranVehiclePlatingLevel2_SC1=P
Button/Hotkey/TerranVehiclePlatingLevel3=V
Button/Hotkey/TerranVehiclePlatingLevel3_SC1=P
Button/Hotkey/TerranVehicleWeaponsLevel1=E
Button/Hotkey/TerranVehicleWeaponsLevel1_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel1_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel2=E
Button/Hotkey/TerranVehicleWeaponsLevel2_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel2_SC1=W
Button/Hotkey/TerranVehicleWeaponsLevel3=E
Button/Hotkey/TerranVehicleWeaponsLevel3_NRS=A
Button/Hotkey/TerranVehicleWeaponsLevel3_SC1=W
Button/Hotkey/Thor=T
Button/Hotkey/Thor_NRS=O
Button/Hotkey/Thor_SC1=G
Button/Hotkey/TimeWarp=C
Button/Hotkey/TimeWarp_NRS=O
Button/Hotkey/Transfusion=T
Button/Hotkey/TransportMode=T
Button/Hotkey/TransportMode_NRS=N
Button/Hotkey/Turn=T
Button/Hotkey/TwilightCouncil=C
Button/Hotkey/TwilightCouncil_NRS=I
Button/Hotkey/Ultralisk=U
Button/Hotkey/UltraliskCavern=U
Button/Hotkey/Ultralisk_NRS=T
Button/Hotkey/Unsiege=D
Button/Hotkey/Unsiege_NRS=U
Button/Hotkey/Unsiege_SC1=O
Button/Hotkey/UpgradeBuildingArmorLevel1=B
Button/Hotkey/UpgradeToPlanetaryFortress=P
Button/Hotkey/UpgradeToWarpGate=G
Button/Hotkey/VikingFighter=V
Button/Hotkey/VikingFighter_NRS=K
Button/Hotkey/VikingFighter_SC1=W
Button/Hotkey/VoidRay=V
Button/Hotkey/VoidRayHallucination=V
Button/Hotkey/VoidRayHallucination_SC1=O
Button/Hotkey/VoidRay_NRS=O
Button/Hotkey/VoidRay_SC1=O
Button/Hotkey/Vortex=V
Button/Hotkey/Vortex_NRS=I
Button/Hotkey/WarpPrism=A
Button/Hotkey/WarpPrismHallucination=R
Button/Hotkey/WarpPrismHallucination_NRS=R
Button/Hotkey/WarpPrismHallucination_SC1=M
Button/Hotkey/WarpPrismLoad=L
Button/Hotkey/WarpPrismLoad_NRS=A
Button/Hotkey/WarpPrismUnloadAll=D
Button/Hotkey/WarpPrismUnloadAll_SC1=U
Button/Hotkey/WarpPrism_NRS=P
Button/Hotkey/WarpPrism_SC1=S
Button/Hotkey/WeaponsFree=G
Button/Hotkey/WormholeTransit=T
Button/Hotkey/YamatoGun=Y
Button/Hotkey/Zealot=Z
Button/Hotkey/ZealotHallucination=Z
Button/Hotkey/ZealotHallucination_NRS=O
Button/Hotkey/Zealot_NRS=O
Button/Hotkey/ZergBuild=B
Button/Hotkey/ZergBuildAdvanced=V
Button/Hotkey/ZergBuildAdvanced_NRS=N
Button/Hotkey/Zergling=Z
Button/Hotkey/Zergling_NRS=J
Button/Hotkey/hydraliskspeed=G
Button/Hotkey/overlordspeed=P
Button/Hotkey/overlordspeed_NRS=C
Button/Hotkey/zergflyerarmor1=C
Button/Hotkey/zergflyerarmor2=C
Button/Hotkey/zergflyerarmor3=C
Button/Hotkey/zergflyerattack1=A
Button/Hotkey/zergflyerattack2=A
Button/Hotkey/zergflyerattack3=A
Button/Hotkey/zerggroundarmor1=C
Button/Hotkey/zerggroundarmor2=C
Button/Hotkey/zerggroundarmor3=C
Button/Hotkey/zerglingattackspeed=A
Button/Hotkey/zerglingmovementspeed=M
Button/Hotkey/zergmeleeweapons1=M
Button/Hotkey/zergmeleeweapons2=M
Button/Hotkey/zergmeleeweapons3=M
Button/Hotkey/zergmissileweapons1=A
Button/Hotkey/zergmissileweapons2=A
Button/Hotkey/zergmissileweapons3=A
8) Salve o arquivo. Com o editor de MPQ, clique novamente na janela direita com o botão direito e selecione "Add File(S)". Adicione o novo GameHotkeys.txt que você acabou de editar. Clique em OK. O programa irá perguntar se você quer sobrescrever o original. Clique em Yes.
9) Feche o editor MPQ e abra o StarCraft 2. Talvez esse procedimento irá fazer com que um "novo" patch seja encontrado, mas as hotkeys não serão atualizadas.
Fonte: http://www.teamliqui...topic_id=117649
creditos a forum hangarnet topico http://forum.hangarnet.com.br/index.php?showtopic=103047 -
SC2 ja disponivel para download, para qualquer versao basta selecionar e aguardar o dia do lançamento.
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se for gastar mais de 400 reais (fonte+vga+fretes) da um up em td logo, pra sc2 rodar legal recomendo um athlon X2 e uma 9600gt. Para você ter uma ideia minha config roda sc2 no max a numa media de 40fps, espero que quando lançarem o full isso aumente um pouco.
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E você sabe qual GeForce 8500+ cabe dentro da torre do meu pc? E eu iria precisar dar um upgrade na fonte também?
tenho certeza que cabe mas tire a medida da largura de seu gabinete e compare com a vga, mas cabe sim. Nem compensa trocar a fonte, use a original da dell mesmo.
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Mas o meu computador é um dell dimension c521 pré construído... ...Alguém ae sabe de alguma placa ou qualquer peça melhor que funcione, ou pelo menos que caiba dentro dele?
veja qual processador ele veio equipado, provavelmente é um destes:
AMD AthlonTM 64 X2 dual-core
NForce 430 chipset with the AM2 socket.
coloque apenas uma vga, geforce 8500 ou melhor que ja vai jogar de boa.
edit: vi sua configuração na outra pagina, apesar do patch 13 estar uma !@#!@ o que te falta é vga, processador esta ok, adicione apenas uma vga de verdade! porque a sua 6150LE é onboard.
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Coloquei na menor resolução possível, mais ainda sim o jogo da uns spikes longos de vez em quando.
E a aparência fica horrível Nem cabe dois exercitos na tela lutando direito.
diminua todos os efeitos, deixe todos no minimo, va aumentando a resoluçao ate conseguir jogar sem travar.
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http://www.gosugamers.net/starcraft2/news/11266-blizzard-leaves-more-beta-clues
provavelmente a data da fase beta sera revelada dia 10 de fevereiro, assim esperamos =]
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saiu tambem o battle report a alguns dias no youtube, e ja esta no site oficial, na minha opiniao o melhor battle report de todos! com direito a nuke e storm.
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ainda estou com aquele problema do fan nao diminuir a velocidade, vejam o que os tecnicos da xfx me responderam.
se fosse pra resolver o problema deste jeito eu nao teria comunicado eles.Message History[ 8/21/2009 6:15:25 PM] i need the new bios!
[DANIEL_E 8/21/2009 7:30:51 PM]
Hi, going by the serial number for your card you will not require any sort of bios update. A bios update is only needed by a handful of 9800gtx+ cards and your card will have the bios pre applied from the factory. Daniel
[ 8/21/2009 7:48:36 PM]
hi Daniel. my card not automatically decreases the speed of the fan, I have installed the latest nvidia driver, direct download site of nvidia. yes my card is 9800gtx + Product Code: PV-T98W-YDFH. sorry my bad inglish.
[DANIEL_E 8/25/2009 1:18:10 AM]
Hi, when does that occur? Do you have any issues in 3d applications i.e. crashes, errors, etc... Daniel
[ 8/25/2009 1:50:35 AM] occurs run any 3d application. this is the only problem, after increasing the fan speed does not slow.
[DANIEL_E 8/26/2009 7:53:41 PM]
Hi, you can use a utility such as riva tuner from here http://downloads.guru3d.com/download.php?det=163 . You can create your own custom fan profiles for the card to use. Daniel
[ 8/27/2009 5:22:13 PM] Daniel this is not the solution to my problem! every card has automatic control of fan speed, do not install a third-party programs. I await your response with a possible REAL solution to the problem of my card. Grateful for the attention.
ps: google traductor rlz ^^
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uns par de videozinhos da blizzcon na http://www.gametrailers.com/ deem uma conferida la.
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demonstraçao do map editor, com alguns rpgs feitos com eles
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é galera o beta sai esse ano! mas vai demorar ainda, segundo Dustin Browder neste verao (verao na gringa) nao sai! então percam as esperanças de lançarem na blizzcon http://twitter.com/gosugamers
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a minha 9800gtx quando jogo um game pesado ela aumenta a rotaçao do fan ate ai normal, mas depois nao volta a rotaçao normal fica no talo mesmo o sistema estando ocioso por um tempao. Alguem ja passou por isso?
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Requisitos Mínimos
GFX: GeForce 7/8 Series ou Radeon 1000/2000 com 256 MB RAM
CPU: Pentium 4
RAM: 1 GB
Internet: ADSL 1 Mb
Requisitos Recomendados
GFX: GeForce 8000 ou Radeon 2000 series com 512 MB RAM
CPU: Core 2 Duo or Athlon X2.
RAM: 2 GB
Internet: ADSL 3 Mb
Requisitos Ideais
GFX: Geforce 9000er ou Radeon 3000er Series
CPU: Core 2 Duo 3 GHz ou Athlon X2
RAM: 2GB em modo DualChannel
esquece 5xxx, fazer o que
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O analista acredita que a pesada campanha de marketing que a empresa vai realizar no final do ano servirá para garantir segurança à empresa. "A Activision tomou providências para minimizar o impacto negativo de um possível adiamento ao decidir promover fortemente seu 'Modern Warfare 2'", declarou Pachter. "Eles esperam conseguir vendas mais altas desse jogo nesse fim de ano, suavizando parcialmente ou completamente as perdas nas vendas de um adiado 'Starcraft II'".
fonte http://jogos.uol.com.br/ultnot/finalboss/2009/07/30/ult3277u25505.jhtm
Porém o analista Arvind Bhatia, da agência Sterne Agee, acredita que o game de guerra ainda fará outra "baixa": o título de estratégia em tempo real "Stacraft 2", que pode sair somente em 2010. A justificativa para a mudança na data é a mesma, deixando a arrecadação do quarto trimestre do ano nas mãos de "Modern Warfare 2" e deslocar "Starcraft II" para fazer o caixa do começo de 2010, que é um período de vendas mais baixas.fonte http://jogos.uol.com.br/ultnot/finalboss/2009/07/10/ult3277u25376.jhtm
Para quem nao sabe a activion se fundiu com a blizzard.
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espero que pelo menos que em respeito aos fans que acompanham o game desde 98 eles liberem logo o beta. Mas esta bem claro que não é pela nova b.net que eles vão adiar o game e sim pelo lançamento do modern warfare 2 e questoes de $$$.
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SuperNova, ja tinha feito isso antes com o rivatuner, e com certeza isso não é..
a fonte eu não acredito q seja de baixa qualidade, ela é a V-Power, e não GreenStar, enfim... acho q só pode ser ter sido a vga pro saco mesmo,resta juntar dinheiro e comprar outra :/
https://www.clubedohardware.com.br/artigos/1703/9
pode nao ser a fonte, mas ela é uma greenstar sim =\
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Galera, me Salvem!
Deem uma olhada nas imagens estranhas q tão aparecendo aqui enquanto eu jogo..
tem horas q o jogo parece tar com os gráficos lindos, vários efeitos ligados..e tem hora q fica bem mixuruca, com certeza deve ter algo haver com esses bugs ai..
seu jogo é original? porque eu tinha o pirata e dava os mesmos problemas.
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ja testou em outro pc? reeinstalou drivers td certinho?
bom se ela esta funcionando quando comprar outra vga exercite a criatividade para ver se ressucita ela ... desmonte, reaplique pasta termica, tasca uma das quelas bios moded... em fim, boa sorte.
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Postado
o replay nao esta no historico nao? você nao entrou em algum mapa custom?