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Cassio182

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  1. e aee cara sim, já fiz isso, desinstalei e instalei d novo, atualizei pro 1.11, td certinho... mas não adiantou. deve ser algum problema mais sério porque o Age of Empires III também não está funcionando. outra coisa.. executei o dxdiag e testei o DirectDraw, deu td OK, mas quando testei o Direct3D deu um erro quando testou o Direct3D 7, já o 8 e o 9 deram certo. erro: Resultados do teste do Direct3D 7: Falha na etapa 8 (Criando dispositivo 3D): HRESULT = 0x8007000e (Sem memória) muito doido isso... ah.. lembrei d uma coisa q pode ter a ver... a pouco tempo instalei o PureVideo Decoder, mas não notei nenhuma diferença, daí desinstalei. será q ele pode ter corrompido alguma coisa... sei lá bom... era isso falou
  2. E aeee galera!!! Preciso de uma grande ajuda... não sei mais o q fazer... não to querendo formatar o PC!! cry2.gif é o seguinte: to tendo problemas em alguns jogos com a minha 6600GT PCI-EX. por exemplo o medal of honor alied assault, que eu SEMPRE joguei normalmente, agora tá dando um erro quando carrega alguma fase. ele sai do jogo e dá o seguinte erro: --- Common Initialization --- Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002 ----- FS_Startup ----- Current search path: D:JogosEAGAME~1MOHAA/main D:JogosEAGAME~1MOHAAmainpak6.pk3 (104 files) D:JogosEAGAME~1MOHAAmainPak5.pk3 (259 files) D:JogosEAGAME~1MOHAAmainPak4.pk3 (593 files) D:JogosEAGAME~1MOHAAmainPak3.pk3 (669 files) D:JogosEAGAME~1MOHAAmainPak2.pk3 (4722 files) D:JogosEAGAME~1MOHAAmainPak1.pk3 (772 files) D:JogosEAGAME~1MOHAAmainPak0.pk3 (11175 files) ---------------------- 18294 files in pk3 files execing default.cfg execing menu.cfg execing newconfig.cfg Config: unnamedsoldier.cfg execing configs/unnamedsoldier.cfg execing newconfig.cfg couldn't exec localized.cfg execing autoexec.cfg Unknown command "fov" couldn't exec custom.cfg ...detecting CPU, found AMD w/ 3DNow! ------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... ------- Input Initialization Complete ------- 10 You are now setup for easy mode. ----- Client Initialization ----- Called FadeSound with: 0.000000 ----- Initializing Renderer ---- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:WINDOWSsystem32opengl32.dll' ): succeeded ...setting mode 4: 800 600 FS ...using colorsbits of 16 ...calling CDS: ok ...registered window class ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...79 PFDs found ...hardware acceleration found ...PIXELFORMAT 5 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_ARB_texture_compression not found ...GL_EXT_texture_env_add not found ...using WGL_EXT_swap_control ...GL_ARB_multitexture not found ...GL_EXT_texture_env_combine not found ...GL_EXT_compiled_vertex_array not found ...WGL_3DFX_gamma_control not found GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 6600 GT/PCI/SSE2/3DNOW! GL_VERSION: 2.0.1 GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 0 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: 4, 800 x 600 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: AMD w/ 3DNow! rendering primitives: multiple glArrayElement texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 16 multitexture: disabled compiled vertex arrays: disabled texenv add: disabled compressed textures: disabled SetDeviceGammaRamp failed. Initializing Shaders Setting up Shaders ----- finished R_Init ----- ------- profiling DrawBackground methods ------- glDrawPixels w/ BGR: 3019 clocks glDrawPixels w/ RGB: 2084 clocks glTexSubImage2D w/ BGR: 11486115 clocks glTexSubImage2D w/ RGB: 3248604 clocks DrawBackground: using glDrawPixels with RGB data ------------------------------- ------ Force Feedback Initialization ----- Loading ff... ff: Creating feedback device: ff: ...no ff mouse found Failed to load ff dll ------------------------------------------ --------- Force Feedback Shutdown -------- ------------------------------------------ ------- Sound Initialization (full) ------- Sound opened using Direct Sound 'Miles Fast 2D Positional Audio' provider opened. Loading global/sound0.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ----- Sound Info ----- driver - Miles Fast 2D Positional Audio speaker setup - surround sound reverb - OFF samplebits - 16 speed - 22050 ---------------------- ------- Sound Initialization Complete ------- 78 ms Setting up Shaders Loading inventory... ----- Client Initialization Complete ----- 1572 ms --- Common Initialization Complete --- 2432 ms Working directory: D:JogosEAGAME~1MOHAA ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing EAlogo.RoQ SetDeviceGammaRamp failed. ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing 2015intro.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing intro.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- SetDeviceGammaRamp failed. ------ Server Initialization ------ Server: training Called FadeSound with: 0.000000 Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 Setting up Shaders UI_DrawConnect called ------ Server Initialization Complete ------ 1.37 seconds Called FadeSound with: 0.000000 ------- Sound Begin Registration ------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Begin Registration Complete ------- -----------PARSING UBERSOUND------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. Parse/Load time: 1.028000 seconds. -------------UBERSOUND DONE--------------- -----------PARSING UBERDIALOG------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. Parse/Load time: 0.174000 seconds. -------------UBERDIALOG DONE--------------- ----- CL_Shutdown ----- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Shutdown (full) ------- ------- Sound Shutdown Complete ------- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...hiding window ...destroying window ...window successfully destroyed ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- WARNING: Medal of Honor requires a video card with multitexturing capability também tá reconhecendo errado a placa: Imagem e o mais estranho é q consigo jogar o Need Most Wanted, o FEAR, COD 2l... tantan.gif ah.. outro jogo q não roda é o Track Mania Nations. Q Q EU FAÇO??? to usando o ForceWare 84.21 valeu ai

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