Kyuzo,
Obrigado pela intenção, fiz o que você pediu, mas o problema continua. Primeiro apenas deixei o tamanho da paginação automática e depois reinstalei o jogo.
Ainda estou com esse problema:
LineageII Crash Report
2013.1.1 14:31:11
OS : Windows Vista 6.1 (Build: 7601)
CPU : GenuineIntel Intel® Core i3-2310M CPU @ 2.10GHz @ 2095 MHz 1961MB RAM
Video : Intel® HD Graphics Family (2622)
PosCode : LS1(87) 0:0:0 4/0 [988]
Insufficient Memory.
Please check the Virtual Memory Option and avilable hard drive space.
You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.
History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 19B3CD00 -1923298172 FArray <- FArray::Realloc <- 592917281*4 <- UModel::PostLoad <- UObject::ConditionalPostLoad <- (Model Lobby02.Model5) <- PostLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad62 1648513)) <- FBspSurf<< <- TArray<< <- TTransArray<< <- UModel::Serialize <- LoadObject <- (Model Lobby02.Model5 1648513==1648513/4223308 1635859 1417652) <- ULinkerLoad::Preload <- ULevel::Serialize <- LoadObject <- (Level Lobby02.myLevel 1648513==1648513/4223308 933262 3105) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby02.unr) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
E precisando de ajuda, pessoal!!