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call of duty


Tidinho

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meu pc e um athon 1.4Mhz, 256MB, placa-mãe pcchips 810 com tudp onboard,

estou tentando jogar o call of duty mas quando eu entro no jogo aparece uma mensagem de conflito com o driver de video, eu ja baixei a ultima versao do driver mas o erro continua!!!!!!!

sera q o problema e o driver mesmo????ou não tem como jogar esse jogo neste???se for o driver por favor me digam o que fazer.........

o adaptador de video e o SIS 740. a mensagem q aparece e essa

COD 1.0 build win-x86 Oct 5 2003

----- FS_Startup -----

Current language: english

Current search path:

C:\ARQUIV~1\CALLOF~1\main\pak6.pk3 (3 files)

C:\ARQUIV~1\CALLOF~1\main\pak5.pk3 (4858 files)

C:\ARQUIV~1\CALLOF~1\main\pak4.pk3 (1668 files)

C:\ARQUIV~1\CALLOF~1\main\pak3.pk3 (1992 files)

C:\ARQUIV~1\CALLOF~1\main\pak2.pk3 (694 files)

C:\ARQUIV~1\CALLOF~1\main\pak1.pk3 (2642 files)

C:\ARQUIV~1\CALLOF~1\main\pak0.pk3 (12828 files)

C:\ARQUIV~1\CALLOF~1/main

C:\ARQUIV~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)

localized assets pak file for english

C:\ARQUIV~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)

localized assets pak file for english

File Handles:

----------------------

29625 files in pk3 files

execing default.cfg

couldn't exec language.cfg

couldn't exec config.cfg

couldn't exec autoexec.cfg

========= autoconfigure

configure.csv: using configuration 1200 cpu MHz 192 sys MB 64 vid MB

execing configure.cfg

fs_basepath is write protected.

fs_homepath is write protected.

Hunk_Clear: reset the hunk ok

...detecting CPU, found AMD w/ 3DNow!

Measured CPU speed is 1.24 GHz

System memory is 192 MB (capped at 1 GB)

Video card memory is 64 MB

Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----

----- Initializing Renderer ----

-------------------------------

----- Client Initialization Complete -----

----- R_Init -----

Initializing OpenGL subsystem

...initializing QGL

...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded

...setting mode 4: 800 600 FS

...using colorbits of 32

...calling CDS: ok

...registered window class

...created window@0,0 (800x600)

Initializing OpenGL driver

...getting DC: succeeded

...GLW_ChoosePFD( 32, 24, 8 )

...47 PFDs found

...hardware acceleration found

...PIXELFORMAT 6 selected

...creating GL context: succeeded

...making context current: succeeded

Initializing OpenGL extensions

GL_VENDOR: SiS

GL_RENDERER: 740 VGA

GL_VERSION: 1.3.0

GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_SGIS_multitexture GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_pixel_format WGL_EXT_swap_control

----- CL_Shutdown -----

RE_Shutdown( 1 )

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL

-----------------------

Hunk_Clear: reset the hunk ok

Your video card appears to be missing one or more features required to run Call of Duty.

You should install the latest drivers for your video card, being sure to uninstall the old drivers first. If you already have the latest drivers, you should completely uninstall the drivers and then reinstall them. This fixes most problems. If the game still doesn't work, it may be that your video card does not have the minimum features required. Please check the readme for more information, including a list of supported video cards.

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