A data oficial é hoje, mas como freqüentemente ocorre, sempre tem alguma loja que recebe o jogo e o disponibiliza antes da hora.
Aproveito para atualizar o tópico com o lançamento e também para avisar que o patch 1.1 já se encontra disponível (no momento, somente via in-game updater).
Version 1.1 Launcher File - March, 2007
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This patch for Command & Conquer 3 Tiberium Wars fixes several bugs and exploits:
Exploits
· Scrin Mastermind's Teleport Units ability maximum range reduced.
· GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no longer capture structures when under the effects of the Scrin's Phase Field ability.
Optimizations
· Improved video playback on low-end system configurations.
Balance Changes
· Scrin Storm Column cost / build time increased to 3,000 credits / 30 seconds.
· Scrin Buzzer health reduced to 75 and weapon damage changed to SNIPER.
Bug Fixes
· Fixed an error that would occasionally result in a crash in Nod vs. Nod matches on the multiplayer map Deadly Sertao.
· Fixed issues with automated map transfer ability in multiplayer.
· Fixed an error that would sometimes cause a Commentator's telestrator drawings to not erase when intended during BattleCast matches.
· Fixed issues with replay file playback.
· Fixed placeholder text and chat log errors with the Comrade in- game chat window.
Other Changes
· References to Nod's "Avatar Warmech" unit have been changed to "Avatar".