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Starcraft II (RTS) - Tópico oficial - Legacy of the Void lançado


gandalfnho

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"Gente como eu hauhuaahua.

Alguém aí teria um link pra um replay em qualidade mais ou menos decente com comentaristas em inglês falando o que acontece no jogo?"

poutz cara, em inglês eu nunca vi, mas se você quiser com qualidade melhor pega direto de sites...

http://ingame.ingame.de/filebase/index.php?action=category&cid=238

http://www.exvods.de.vu/

talvez nesse ultimo tenha na seção europe 1on1...

mas falando sinceramente acho q não deve ser tão emocionante qnt os narradores coreanos se esgoelando a cada jogada^^...

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é galera!! nao acreditei quando vi!! starcraft na lista top10 dos jogos mais vendidos do ano de 2007!! rsrs pelo jeito tem muita gente correndo atras do 1 pra aprender a historia e nao entrar no 2 boiando!! rsrs

segue a lista!

  1. World Of Warcraft: Burning Crusade - Blizzard
  2. World Of Warcraft - Blizzard
  3. Command & Conquer 3: Tiberium Wars - Electronic Arts
  4. The Sims 2 Seasons - Electronic Arts
  5. Starcraft: Battle Chest - Blizzard
  6. Lord of the Rings Online: Shadows Of Angmar - Turbine/Midway
  7. The Sims 2 Deluxe - Electronic Arts
  8. The Sims 2 Celebration Stuff - Electronic Arts
  9. Warcraft III Battle Chest - Blizzard
  10. Battlefield 2142 - Electronic Arts

bom SC2 promete ein !!! outra coisa!! olhem como a blizzard e a EA dominam o mercado!!

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"é galera!! nao acreditei quando vi!! starcraft na lista top10 dos jogos mais vendidos do ano de 2007!! rsrs pelo jeito tem muita gente correndo atras do 1 pra aprender a historia e nao entrar no 2 boiando!! rsrs

segue a lista!"

nossa quando li achei q fosse uma versaum tabuleiro do sc, ai fui olhar no site da blizz e é um box tipo ediçao de colecionador, mt show, devia ter dessas paradas aqui pro br tb, altos itens bacanas(aquele dvd com os cinematics por exemplo) na store da blizzard e a gente tem q fik babando : /....

http://shop.blizzard.com/section3/?user=E4avbkqX1Z/A70m1PL%2BwIDTuWKhy7Hj97l%2BEoE4BzKE=

esses livros da blizzard devem ser mt bons mesmo...

"bom SC2 promete ein !!! outra coisa!! olhem como a blizzard e a EA dominam o mercado!!"

dominam não nas lojas, mas tb na comunidade on-line....blizzard rula d+, tenho a maioria dos games dela em casa, me falta os box do wow e burning crusade...

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artigos q encontrei...

StarCraft 2 Lead Producer Interview

IncGamers: So Chris, what is the significance of this weekend?

Sigaty: [Laughing] Well, we announced the release of Starcraft II! It was a tremendous relief to finally get that announcement out there. We’d been working using code names for so long, I was glad to finally be able to say it. I met with some of the other people on the team as soon as the announcement was made and – it was a joke – said “Hey, we’re working on Starcraft II!”

IncGamers: Can we know what the codename for the project was?

Sigaty: Yeah, I can tell you. It was “Medusa”.

IncGamers: Is there some significance to that?

Sigaty: [smiling] Not really. It kind of goes with Karigan a bit, but….

IncGamers: RTS games were the games that made Blizzard into a major gaming company, but now it’s been a while. Warcraft III was 2003. What took Blizzard so long to get back?

Sigaty: [Amused] Well, there was a little something that came along called World of Warcraft. We made the decision to make Starcraft II right after the ship of the Frozen Throne. But we couldn’t start in true earnest because of the impact of World of Warcraft. It was so huge, and so foreign to us at the time. RTS and action RPG games (like Diablo) were our bread-and-butter.

We made the decision to do it, and there were always a few people working on elements of it, but we couldn’t collectively attack it, because our artists would be pulled off to help work on this or that [for World of Warcraft].

IncGamers: There was a big gaming website that stated – definitively – that this big announcement would, in fact, be a Starcraft MMO…

Sigaty: [Laughing out loud] Yeah, I read that.

IncGamers: So why, at the last minute, did you switch things up and go with Starcraft II instead?

Sigaty: [still laughing] Well, here’s the deal. Last Monday, we decided that because they said that, we wanted to screw them over and go with Starcraft II.

IncGamers: So, you exchanged a few inter-office memos, and got it changed?

Sigaty: Yeah.

IncGamers: In all seriousness, the minute we got on the ground here in Korea, we had a pretty good idea what you’d be announcing, even without using our psychic powers. The bang thing here is huge. You guys are all known by gamers here. When Mike Morhaime took the stage to make the announcement, South Korean gamers cheered like mad. How does all that make you feel?

Sigaty: It’s pretty crazy. Look, 6 or 7 years ago one of our guys came over here and he met with South Korea’s vice president. They put on a show for him, in which people danced around in Zerg and Protoss costumes. It was insane.

It’s a crazy anomaly. I’ve had some experiences where, just walking around, and people want to take your picture. It’s really cool. I just love the Korean culture. I’ve been here for 3 WWIs, and we do signings, and it’s especially nice, how things are presented, and how there’s just so much respect between people. It’s totally humbling and really crazy. Nobody’s trying to be a rock star or some recognized entity, and it’s just been crazy to have [the reaction of Korean gamers] happen, and totally cool.

IncGamers: On that note, we’ve never seen a single Blizzard developer go off in a strange direction with the fame – nobody’s gone all John Romero, if you remember him – despite all the attention. How do you guys stay humble? This is a LOT of attention.

Sigaty: One of the things we make a conscious decision to do is spread around who talks to the press. Look, up until the announcement was made, there was still a lot of speculation about what the game would be – an MMO, something completely different, or whatever. But it didn’t leak. The people that work at the company didn’t want to cause an issue by talking. People don’t want to have big heads, they like how it’s rolled out, and feel great to be a part of [blizzard].

IncGamers: It appears to be a part of your corporate personality that you’ve scrupulously avoided appearing self-centered. Now, Blizzard is arguably the most influential game company in the world, and you guys are still nice as pie.

Sigaty: I’m glad it’s perceived that way. I don’t like the whole “step on a pedestal” or “take credit” thing.

IncGamers: How many developers did Blizzard send here? It seems like a lot.

Sigaty: Just the fact that the executive staff made that decision [to send so many developers] was remarkable.

IncGamers: And…Enter Mike Morhaime [as Morhaime walks into the room].

Sigaty: [Laughing] Thanks Mike!

Sigaty: Look, this is a big deal. It’s important for the development team, who’ve heard the stories [about gaming in Korea] to kinda get an opportunity to see how big it truly is. It’s big and really crazy.

Morhaime: [To IncGamers] We wanted you guys to see [the Starcraft II announcement] too!

IncGamers: We appreciate your bringing us here Mike and thanks for all the sandwiches and energy drinks [in the press room] too!

Morhaime: [Laughing] Right on. Don’t miss the Starcraft final! It’s already starting. [At this point discussion breaks about between Morhaime and Sigaty about the French player winning the Warcraft final. Morhaime then heads out to the arena, excited that the Starcraft final is beginning.]

IncGamers: When we got to Korea, seeing the reaction to e-gaming could have knocked us over with a pebble. It’s huge. Knowing this, are you gearing Starcraft II toward e-gaming?

Sigaty: We’re going to make a great game that’s going to take into account e-gaming. Warcraft III and Starcraft are among the games that are considered at the top of competitive gaming. We’re very close to that. We’ve formed community teams in Europe and Korea and Asia and the States as well to support that competitive community.

IncGamers: Will you be supporting Mac?

Sigaty: Absolutely. We’re working on that now. We’ve always been big Mac supporters, and that will continue.

IncGamers: Thanks for your time, Chris.

Sigaty: No problem!

fonte: http://www.incgamers.com/index.php?view=article&article=6343&cat=2

outros...

http://www.usatoday.com/tech/gaming/2007-05-21-starcraft2-peek_N.htm

http://www.msnbc.msn.com/id/18925251/

http://pc.gamespy.com/pc/starcraft-2/790195p1.html

http://videogames.yahoo.com/ongoingfeature?eid=515509&page=0

http://www.telegraph.co.uk/news/main.jhtml?xml=/news/2007/05/27/wskorea27.xml

http://www.gamedaily.com/articles/_a/preview-starcraft-ii/20070521211209990001

http://www.smh.com.au/news/games/blast-off-for-starcraft-2/2007/05/20/1179601236988.htmlhttp:/www.smh.com.au/news/games/blast-off-for-starcraft-2/2007/05/20/1179601236988.html

http://pc.ign.com/articles/790/790196p1.html

http://www.gamespot.com/pc/strategy/starcraft2/news.html

http://www.1up.com/do/blogEntry?bId=8135470&publicUserId=4549175

http://www.computerandvideogames.com/article.php?id=164350&site=pcz

http://www.next-gen.biz/index.php?option=com_content&task=view&id=5711&Itemid=2

http://www.betanews.com/article/Blizzard_Announces_Plans_for_StarCraft_II/1179761447

http://play.tm/story/10629

tirei todos os links da homepage da blizz...

The Top 10 Reasons to

Play Starcraft 2

If the massive success of Starcraft is anything to go by, and Blizzard has indeed spent the last four years making sure they don’t mess with success, then Starcraft 2 is going to be an overload of fun. Below are the top ten reasons why Starcraft 2 has all the potential to be the best game to play for the next ten years.

10.) Historical Event

Missing out on something everyone is talking about is never fun. You feel like an outsider and you’re not able to easily relate to what other people are discussing. The release of Starcraft 2 will be an epic moment in the history of the RTS timeline of events. No RTS title has been as anticipated (or expected) as the second coming of Starcraft. While you can always get into Starcraft 2 at any time, there’s nothing like playing a new game from the start. Starcraft 2 might very well be your only chance to play a new Starcraft game at release for quite some time.

9.) Accessibility

The challenge of any RTS game should be in fighting against your opponent, not fighting against the gameplay mechanics. Starcraft 2 is not going to be an overly complicated game. While the legendary reputation of Starcraft’s best players can make the franchise seem like it’s overwhelmingly hard to play, it’s really not. There’s a difference between complexity and depth, and Starcraft 2’s mechanical simplicity, but strategic and tactical depth, will make it enjoyable at every skill level.

8.) Replayability

Starcraft is arguably the most played RTS game in history. The reason is simple: downright good gameplay, which is something Starcraft 2 will have plenty of. Combined with good support and a strong community, playing Starcraft 2 will never get old. Each game will offer something different, and even the most common strategies will still be fun to use and fun to try and overcome. If you want a game that will stick with you as much as you stick with it, Starcraft 2 is your best bet.

7.) Strong Competitive Environment

For those that play RTS games competitively, you can feel confident that Starcraft 2 will be very well received by every major competitive gaming establishment throughout dozens of countries. The original Starcraft created the most competitively saturated RTS environment ever. There will be an abundance of local, national, and international LANs and tournaments to play in. There will be online competitions and leagues offering prizes and rewards for being the best. Essentially, there won’t be a shortage of competition or ways you can earn a little something extra for doing what you love to do: play games.

6.) Unique Factions

As elementary as this sounds, it’s something a lot of games simply get wrong. Unique factions do two important things: they add depth, and they add replayability. Depth comes from the fact that the strategies you use to beat one faction will not be the strategies you use to beat another faction. It will require different build orders, different unit mixes, and different uses of those units from one faction to the next. It adds replayability because the strategies you’ve learned for one faction, will not be the same for the other factions. Essentially, once you’ve mastered one faction, you still have two other factions to master. In games where the factions are almost identical, once you’ve learned one, you’ve basically learned the whole game. Starcraft 2’s truly and fundamentally distinct factions will keep the game feeling fresh for a long time.

5.) Unit Abilities and Micromanagement

Part of what real time strategy is all about is being in control of your army. What’s important is for that control to have an impact on the outcome of a game. Otherwise you’re just wasting your time. Many of Starcraft 2’s units will have secondary abilities that allow them to be used in interesting and creative ways. Essentially, these abilities provide a player with the means to extend a unit’s effectiveness beyond its default behavior so that being out numbered doesn’t necessarily mean being beaten. Moreover, these specialized abilities will help to contribute to each faction’s unique identity and playstyle. It will simply feel fun and rewarding using your units as you try and use them to their greatest possible extent.

4.) Huge Community

A large community of players is arguably the most important part of a game, even for singleplayer. For starters, Starcraft 2’s community will more than likely have a very low depreciation rate, meaning it will stay strong for a long time. But even as it starts to decline, the player-base will be so large to start with, that by the time the next Starcraft comes out, you’ll still always be able to find a good game. There’s nothing more frustrating than waiting to find a match against someone who is worth playing against, only to wind up with an opponent or team that just ruins it for you. A shortage of players means a shortage of good games. Starcraft 2 just won’t have that problem. Outside of the game, a strong community means active forums, and more resources available, such as technical help, strategy help, mission help, maps, and replays.

3.) Balance and Polish

These two words are part of Blizzard’s namesake. The game will be polished quite well at the start, and there will be tons of little features that Blizzard thought of. Everything from the way the ladder works, to the communication system, to replays. Balance will of course, be continuously fine tuned as new balance problems emerge from the vast amount of strategic depth that Starcraft 2 will no doubt have. Excellent balance will minimize any frustration of losing due to factors outside of your control, and will put the responsibility to win squarely on your shoulders.

2.) Strategic and Tactical Depth

What is the purpose of real time strategy game if not to have amazing strategic and tactical depth? While all RTS games have their own flavor of strategic and tactical depth that sounded good on paper during development, Blizzard will have made it a point to make sure the implementation of gameplay elements works in practice. The strategy and tactical depth will feel real, and provide almost tangible results. The bottom line is that the game will be fun and rewarding to play. Everything will feel like it has a purpose and everything you do will feel like it matters.

1.) Blizzard and Battle.net

It would literally be enough to say "‘nuff said". However, this is the number one reason because it’s the only reason why the other nine reasons are reasons at all. Blizzard commands the same sort of market reaction to its products that Apple does. The driving force behind this is simply Blizzard’s commitment to quality and support. Blizzard is the reason why Starcraft 2 will have phenomenal gameplay. Battle.net is the reason why Starcraft 2’s multiplayer is going to be so substantially better than virtually every other RTS game. If Blizzard settled for being average, this list would be pointless.

Moreover, Blizzard will take the time to deal with cheaters and disconnectors. The amount of money and effort Blizzard puts into this goes above and beyond what’s expected of a gaming company. At a minimum, people just want some form of passive anti-cheat capability built into the game or server system. Blizzard recognizes that this isn’t good enough, and takes an active role in fighting cheaters.

It’s also a company with a sense of humor and personality. The idea of World of Starcraft was a classic. It made some people laugh, it made some people cry. In the past, Blizzard has released bogus (but temporary) patches or patch notes on April Fools, just to mess with people. You just don’t really see that in other development companies. Blizzard is simply a company for gamers. They just get it.

fonte:

http://gamereplays.org/starcraft2/task.php?nameid=the_top_10_reasons_to_play_starcraft2

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ajauhauaua realmente, os coreanos narrando são demais. Mas se for uma mulher de voz fina, não dá pra aguentar.

A Blizzard consegue por um jogo de 10 anos atrás entre os mais vendidos sem fazer propaganda, só por lançar uma continuação. Fora que War3 também está aí no meio...Isso que é ser f###

Já a EA... Não gosto dos jogos. Tem super gráficos, mas são pesados, mal programados e enjoam em menos de 1 mes.

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acho que sou um desses que vai comprar o 1 ou arranjar so apara ja chegar no 2 sabendo.

Eu, particularmente, acho uma boa ideia, a campanha single-player é muito boa, fora o multiplayer, para quem gosta (fora que dá para comprá-lo original com sua expansão por um preço inferior a 30 reais, dependendo do lugar)

Já a EA... Não gosto dos jogos. Tem super gráficos, mas são pesados, mal programados e enjoam em menos de 1 mes.

Eu sei que a EA anda com má fama por causa dos jogos esportivos e da série Need for Speed, mas ela tb tem lançado bons jogos. Já jogou C&C 3, por exemplo?

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pois é a campanha é realmente muito boa!! tem um cara que trampa comigo que eu mostrei as fotos do jogo e ele curtiu d+!! nunca tinha jogado e agora esta viciado tb esta louco pelo lançamento do sc2..!! bom, pra galera que quer comprar vou dar uma dica!! NAO PENSEM DUAS VEZES!! e outra o jogo + exp por esse preço na saraiva!! ta muito bom!!

hehehehe bacana o codinome que o pessoal deu pro jogo em produção!! rsrsrs MEDUSA!!

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http://www.blizzard.com/blizzcon07/

isso ae galera, ja esta a venda os ingressos da blizzcon, "só" 100 doletas...q se habilita a ir como representante???? =p

to com uma forte impressao q teremos novidades ai, vamo aguarda e reza pra q seja um gameplay de outra raça...

"www.saraiva.com.br tem Starcraft+ Xp Brood Wars a R$19,90 .. frete gratis .. pedi o meu"

parabens, foi uma bela aquisiçao =p....

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http://www.blizzard.com/blizzcon07/

isso ae galera, ja esta a venda os ingressos da blizzcon, "só" 100 doletas...q se habilita a ir como representante???? =p

to com uma forte impressao q teremos novidades ai, vamo aguarda e reza pra q seja um gameplay de outra raça...

"www.saraiva.com.br tem Starcraft+ Xp Brood Wars a R$19,90 .. frete gratis .. pedi o meu"

parabens, foi uma bela aquisiçao =p....

nossa!! tomare que seja verdade !! mais eu tb acho que teremos alguma novidade sobre o game!! afinal já faz um bom tempinho que nao temos ups sobre o game :(no site da blizzard

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Eu sei que a EA anda com má fama por causa dos jogos esportivos e da série Need for Speed, mas ela tb tem lançado bons jogos. Já jogou C&C 3, por exemplo?

Eu nunca joguei, na época que esse jogo saiu, eu só jogava cs. Eu comprei BF2 e me decepcionei, demorava 5min pra iniciar o jogo e mais 5min de loading. E tinha poucos servers brasileiros também. E todos usavam o bug de pular, deitar no ar e atirar, o que fazia os tiros sairem extremamente precisos. Jogar com bots era mais divertido.

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ué, essa nave tempest faz basicamente a mesma coisa que as carrier´s!!! :z

rsrs gostei daquele soul hunter! mais pelo jeito deve ser uma unidade bem cara!! pois se mostra muito forte!! puts as unidades novas do toss estão de arrebentar a boca do balão ein galera!?? nossa!! to louco pra ver as novas dos zerg!! puts!! nao vejo a hora!!

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ela é um carrier praticamente, pelo video não deu pra ver nenhuma diferença a não ser pela cor e o nome...é esperar a descriçao dela pra ver o porque disso...

esses soul hunter estão mais pra versaum toss dos vulture...

e essas torres q mudam de lugar então, aposto q vão incomoda um bocado...

se os toss estão assim, os zerg e os terran devem ta de f*** mesmo, to achando q a blizzard ta dexando o melhor pro final e se for assim mesmo q venham os zerg por ultimo /o/...

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cara... até agora não vi nenhum herói!

Será que vai ter??

Pow isso que é o mais massa.

Os heróis irão aparecer, mas o mais provável é que sejam como os do SC1, ou seja, serão usados apenas na campanha ou em mapas customizados e como a Blizzard disse que no momento estão trabalhando basicamente só no multiplayer, teremos que esperar mais tempo para os vermos (de qualquer maneira, se forem como os do primeiro, a grande maioria não podia ser diferenciada visualmente de unidades normais do mesmo tipo, com exceção da Kerrigan).

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Os heróis irão aparecer, mas o mais provável é que sejam como os do SC1, ou seja, serão usados apenas na campanha ou em mapas customizados e como a Blizzard disse que no momento estão trabalhando basicamente só no multiplayer, teremos que esperar mais tempo para os vermos (de qualquer maneira, se forem como os do primeiro, a grande maioria não podia ser diferenciada visualmente de unidades normais do mesmo tipo, com exceção da Kerrigan).

cara... mas eu digo Heroes tipo no Warcraft 3

Aquele que é massa....

QUem não curte jogar Dota tb

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Fui e sou fã do jogo StarCraft. Quem nunca jogou não sabe o que perdeu e/ou está perdendo. É atual e detona os jogos de estratégia modernos, exceto alguns poucos como WarCraft 3, Rise of Nations e Age of Mithology.

Venho aguardando, e milhares de outros fãs espalhados pelo mundo, o lançamento do StarCraft 2. Será simplesmente demais. Por quê? A Blizzard é para mim a melhor, mais competente e séria empresa de games do mundo. Apenas isto. ;-)

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